Here are the results from basishacks_2026. Thank you to all of our participants and judges!
Team: GRF
This is an airplane traffic control simulator. It is a training game where players manage airport operations by guiding aircraft through landing, takeoff, and taxiing procedures. It is built with html, CSS and Javascript. It features a 2D canvas map with a real airport that has 4 runways and 8 waiting points. There is also an activity log that keep tracks of all airplane status and a list of airplanes showing both approaching and on ground airplanes ready to takeoff/land. To play the game, simply click the link, and click "start simulator" on the homepage. For the map, you can zoom in and out using the buttons and you can also drag the map. To let an airplane land/take off/wait, select the airplane on the list and select the button in the commands box. There are also emergencies where you need to act quickly and let the plane safely land.
Team: ASDFGHJKL
Cipher Dash You are going to draw shapes to make a cipher for a string and try to reach the amount of security points needed. There are 10 levels that each gives you an objective. You will have to roughly draw the shape. Generally, the more accurate you are the more points you have. Have fun! Controls: - Left click to draw dots - The levels that require to draw lines, you will be given the ability to draw lines. The levels that need polygons, you get the ability to draw polygons. - Right click to remove dots How to Play: After finish, click "Add to Pipeline" and click "Transmit Signal" to get your score. If you don't have a good score, do it again.
Team: JuKeBox
'For God Eats the Heart First' is an indie, first-person psychological-horror game developed on Roblox. You play as a lighthouse keeper stationed on a remote island. Your days are spent tending the light, logging transmissions, and surviving the isolation. But soon, strange signals begin to interrupt your routine— and something about them feels… personal. The game focuses on themes of fear, trauma, theological guilt, and salvation. Its 1900s film aesthetic is briefly inspired by 'Horses'. To play the game, create an account on Roblox.com. Download it and click on the attached URL. Specific steps are provided in the README.
Team: DRJW
# DRJW_signal_game WELCOME TO OUR SIGNAL DEFENSE GAME !!! GAME OBJECTIVE: Your goal is to strategically build a network of signal towers under different limitations. Remember to think carefully to make it from the start to the end. Now, connect the towers and WIN your first game! How TO PLAY (AND WIN): There is a list of towers on the bottom panel (each ranging from 1 to 5) Place all of the signal towers ONLY on yellow colored cells (this is where signal exists) All Signal Receivers must be connected with signal Hacker Zones must be avoided There will be 10 levels with increasing difficulty HELPFUL TIPs: Remember to plan before you start (it helps) Feel free to restart to try different strategies!
Team: Treers🎄
OpenChat is a public chatting utility that is completely available for free at hack.lliu.fun/OpenChat/. It utilizes AJAX and jQuery technologies, as well as using XMLHttpRequests to manage real-time updates in the milisecond level. It solves problems such as connection delays or instability of platforms. We offer a 99.98% uptime to our site and 100% uptime to our servers. P.S. lliu.fun is a very developed website, you can go check there! It is a social website where people chat, write wikis, make questions, post forums, and more! (It is mostly BISZ-focused, but it contains a variety of BBGM, BISZ, and BBSZ users as well, totalling over 105 accounts). P.S.2 Please consider this project, it is made by a couple of 7th graders. Thanks!
Team: MYS
This project is a Scratch game where you are simulating ancient battlefield using flags as signal sender. The game is only needing you to click on the buttons to send troops on the mission to strike your opponent down, has a variety of options. We used a ton of variables to check the amount of troops sent, building hypothesis on the player's input, thus using this way to simulate AI fighting against you, plus when you click on the buttons to send troop, there is a castle where flags appear, they tell the main castle to send what troops are needed, and when the troops are needed. Used a lot of random input and broadcast messages within the code.
Team: Dnwxn_ዽ
Full Name: King God General Empowerment Goal Precious View Full High Class Elegance Luxury Classic Genius Wonderful Lovely World Top Class GOAT Ultimate Supra Excellence Majestic Prestige Limitless Royalty Infinite Brilliance Astounding Innovation Cute Delightful Charismatic Adorable Radiant Sweetness Enchanting Dazzling Whimsical Charming Glorious Exquisite Playful Emotion Detector. Summary of the project: This project is a typing-based emotion detection website that analyzes human’s emotion generated while typing. Instead of using facial expressions or voice, the system focuses on keyboard interaction signals, such as: -Typing speed -The number of times backspaced How to use this project: 1. Open this website 2. Type naturally in the text box 3. The number of backspace and typing speed will be calculated. Those information will estimate your emotion state. 4. If you want to play it again, press the reset button!
Team: 🥇 Good Doggy 😎
This is a ATC simulation game. In this game, your aim is to be the Air Traffic Controller of the NBS Baishan Changbaishan Domestic Airport. Instructions: The red arrow appears on the right side of the screen when a plane lands, which is approximately 20-25 seconds. Clear out the runway when the plane lands, or else there will be a crash. The plane will automatically taxi to the closest gate after landing. After the plane arrives at the gate, there will be deboarding, boarding. After boarding, the plane will have a "Ready" sign under it. Click on the plane for it to taxi to the runway. Before entering the runway, the plane will stop, click on it for it to officially enter the runway, but don't let it collide with other planes.
Team: Heuristic
Signal Reaction Benchmark is a web-based reaction time game built for the "Signal" hackathon theme. The project explores how visual signals trigger human response signals. When a visual cue appears on screen, the user's click becomes a measurable reaction signal that can be captured, analyzed, and compared. The application runs a 10-trial reaction test and calculates key performance metrics such as median reaction time, average latency, stability, and false starts. These signals are visualized in real time and summarized in a reaction report. To extend the idea globally, the project includes an online leaderboard powered by Firebase Firestore. Players can submit their results and compare reaction performance with others worldwide, without the need for a custom backend server. How to use: 1. Open the live demo in a browser. 2. Click "Start Test" and wait for the visual signal. 3. Click as quickly as possible when the signal appears. 4. Review your reaction report and submit your score to the global leaderboard. Technologies used: - Vanilla JavaScript (ES6+) - HTML5 & CSS3 - Chart.js for data visualization - Firebase Firestore for global leaderboard storage - GitHub Pages for deployment
Team: Me
Traffix is a "0-player" traffic simulation game where the goal is to optimize traffic flow through procedural road networks. Players (or developers) design and tune traffic light algorithms and car behaviors to prevent gridlock and maximize the number of vehicles that successfully reach their destinations. How to use it: # install dependencies cd traffix npm install # run development server (hot reload) npm run dev Technologies used: This project has been developed with AI. AI is only used as a way to assist development and coming up with ideas, but the original ideas and ways of troubleshooting is from me.
Team: Muscle Banana
This project is about testing people's typing delay. As soon as the user press start, texts will eventually appear on the screen, and the delay is measured from the time taken to the first keystroke. After 5 times of testing, it automatically calculates the average typing delay for you. CSS, JavaScript, HTML techniques were used. How to use: Press the "start" button 📝 Text appears on the screen ⚡️ Type as quickly as possible ⏲️ The delay is measured from the time taken to the first keystroke ⌨️ Press "enter" to continue 🔁 After 5 times, the program automatically calculates the average delay.